

Also see Benjamin Duranske on LinkedIn.Up on time, many updates made Gmail an outstanding email service compared to others. Posts and comments reflect only the opinion of the author, and do not necessarily represent the opinion of VB's editor, other contributors, sponsors, or any author's employer.īenjamin Duranske is the author of Virtual Law: Navigating the Legal Landscape of Virtual Worlds and numerous mainstream and trade articles on virtual law. Posts and comments on VB were and are not offered as legal advice, and are not confidential attorney-client communication. The site is no longer updated, though it remains online as a research resource. From a legal perspective, the value of this move (which appears to be turning into a trend) seems incremental, at best.įrom early 2007 to late 2008, Virtually Blind covered legal news, issues, and events that impact virtual worlds, video games, and the 3D internet.

IMVU EMAIL VERIFICATION VERIFICATION
Moreover, any lawsuit against a verification company is obviously going to name the virtual world provider too, and getting two defendants to point fingers at each other is a plaintiff lawyer’s dream. The problem with the legal argument, though, is that I’m not even sure what eventual lawsuit virtual world providers are supposedly protecting themselves against here - it isn’t like parents are lodging lawsuits in droves against internet porn companies who expose their little ones to adult images now, and they seem to be far higher-profile targets than virtual worlds. Though they’ve not been made public, virtual world providers’ contracts with third-party verification companies likely include some form of an indemnification provision. In the event of a lawsuit, virtual world providers who deploy third-party age verification solutions can argue that blame and liability for errors should fall on the verification company, or on the user who gave fraudulent data to the verification company, rather than on the provider. Below the surface, there’s clear public relations value in the move, and verification provides some - though hardly complete - protection from lawsuits. On its surface, the purpose of verification appears to be to assure sellers of adult-oriented content that their customers are eighteen or over, and to assure people who use the service to make romantic connections that their partners are adults. Members who cannot be verified electronically are, like international members, required to fax a copy of a government document to IMVU, or mail it to IMVU’s Palo Alto headquarters. IMVU says that its (unnamed) third-party verification provider has a 90% success rate matching data provided over the internet.

Now, for just $9.95, you can purchase an Age Verification Token and connect with IMVU’s growing community of adults! Every avatar verified to be age 18 or older will receive a special badge as proof, making it easy to find others who are just like you! Sometimes it’s not always easy for adults to chat with other adults, safely. members via an automated process, but does also offer to verify international customers if they fax or mail a copy of a government document showing the name on the account and the age of the account holder. IMVU currently only offers the service to U.S. The process appears similar to Second Life’s (users submit some information from government documents online and the information is instantly matched to the user’s previously-provided name in a third-party database). IMVU quietly joined Second Life in offering age verification to its members over the weekend.
